World of Warcraft: Cataclysm

By Aric Mitchell on October 18, 2010

Say goodbye to your day jobs, because World of Warcraft: Cataclysm promises to take the series in a new and altogether frightening direction for those of you who thought peace had at last come to the kingdom of Azeroth. Awaking from his unholy rest, Deathwing the Destroyer has come back to retake the land, and the Horde and the Alliance must race to stop a cataclysm of biblical proportions.

The Horde has their goblins and the Alliance has their worgen. This time around, you can join the adventure as either of these two races. Improve your characters with a new level cap of up to 85. Experience familiar zones in not so familiar situations for a fresher gaming experience that is filled with new content and disastrous consequences. In addition to these, you can also experience a new realm of lands including an undersea kingdom. More raid content, new race/class combos, and various guild advancements are just a few of the bonuses that this new version of WoW brings to the foreground. Archaeology features and flying mounts allow you to explore the realm of Azeroth both below and above the earth for a wide range of achievements, artifacts, and unique rewards.

Boasting diverse player-vs.-player action, you can quest for yourself or against/with the minions of WoW fans, who like you have had enough of bitchy bosses and “better halves.”

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